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After successfully building a multiplayer Sourcemod, I attempt to play and choose one of the playermodels built in, and it immediately swaps to the Combine Soldier Model. This also happens in Half-Lif…
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```
MM8BDM is a PC-game mod of Doom 2 I believe that is a complete overhaul of Doom
itself. All the textures, sounds, animations, etc. Were updated and replaced
with ones from the classic 8-bit era …
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## Issue Summary
For some reason I could not interact with anything besides my inventory (picking objects from the floor, clicking airlocks, etc)
Also when shift clicking to examine it only…
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```
What steps will reproduce the problem?
1. Start a campaign with "The Mortal Conflict" episode, the deathmatch one.
2. Choose a class with Scavenger or make one yourself.
3. Scavenger won't work an…
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![image](https://user-images.githubusercontent.com/29237955/28227247-b81dc450-68e1-11e7-8d61-342331fdddb8.png)
ghost updated
7 years ago
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Apparently info_player_team1 and info_player_team2 only work once when a player joins a ctf game,
and then re-spawning players use info_player_deathmatch to spawn.
This results on having players …
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Title says it all. I'll upload some screenshots to compare with the post-25th Anniversary Update version of Half-Life.
Half-Life: Blue Shift:
![Screenshot 2023-11-22 163023](https://github.com/Val…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Description
Game doesent end when all enemy team rage quit in deathmatch
### Expected behaviour
Game ends
#…
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With `cg_obituaryOutput 3` names are displayed with their default color so if someone is called ^1oaname it will be displayed in red even if he's in blue team.
Can be confusing when playing Team Deat…
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https://github.com/ValveSoftware/Source-1-Games/labels/Source%201%20Engine
I believe some official folder/files have been omitted in past updates in at least 3 Source-1-games.
![options_panel_do…
ghost updated
3 weeks ago