-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
Light courier from OPLI Barnard's.
A bit larger than the Xylophis and the Pumpkinseed, smaller than the Sinonatrix.
14t capacity, good maneuvering, acceleration and deltaV (bettern than the Sino)
…
-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
Part Number | Nomenclature | Designed? | Integrated Into Model?
-- | -- | -- | --
OH3A2A-9001 | DECAL, BAROSTATIC RELEASE UNIT | :white_check_mark: | ❌ Barostatic Release Unit N/A on v2.
OH3A2A-900…
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Since Gmod 13, there was a function, util.DecalEx, which really added some neat stuff to the default decals such as adding in your own materials, adjusting colour and size, however it needs something …
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### Details
Every decal on a prop is nearly invisible when turning flashlight on, besides woody-decals.
### Steps to reproduce
Shoot a prop or something.
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Good afternoon. I'm not sure I should write about it here, but I don't know where else.
I came across a very unpleasant bug. Any decal applied to the vehicle stretches out to half of the map and appe…
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I've been investigating how decals are drawn in Morrowind with APITrace as we need to know for OpenMW. ~~My understanding is that using APITrace and describing what I saw in plain English so you can i…