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I'm wondering if this portability can be supported by C++ programs? I just would like to have support for Vulkan API through DirectX 12, and in C++ code... Also, I would like to have direct DXIL shade…
ghost updated
3 years ago
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### Bambu Studio Version
1.8.2.56
### Where is the application from?
Bambu Lab Official website
### OS version
Win11
### Additional system information
Operating System: W…
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When statically compiling FSR 2.0 and linking an application with support for both renderers, the function `fsr2GetPermutationBlobByIndex` of the Vulkan backend gets overridden by the DirectX 12 versi…
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Hi all,
I'm getting back into VR and thought I'd give this one a try.
I'm able to push a simple "hello world" style XR app (with Xrorigin / xrcamera) to my Quest 3, however, when it loads, it loads …
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when i launch the LaunchMinecraft.bat it only launch vanilla minecraft, even the deffering one.
version: directx 12
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ghost updated
1 month ago
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```
Debido a que ambos sistemas, DirectX y OpenGL, usan convenciones distintas para
determinadas operaciones, será necesario que esto sea configurable para que el
motor pueda correr sobra ambas libr…
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```
Debido a que ambos sistemas, DirectX y OpenGL, usan convenciones distintas para
determinadas operaciones, será necesario que esto sea configurable para que el
motor pueda correr sobra ambas libr…
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minecraft version:1.20.1
DirectX version:12
Cannot enable referred rendering
![%ZM06F5BS0H_NC0@ON%~PS7](https://github.com/ddf8196/BetterRenderDragon/assets/138889920/22cf544b-410e-470f-9cbc-a95a2f…