-
```
What steps will reproduce the problem?
1. it's happening quite often while playing (usually 5 mins of playing are
enough)
2.
3.
What is the expected output? What do you see instead?
Donkey Kon…
-
https://github.com/SimoneN64/Kaizen/assets/91993281/d01f3003-7ba1-4aff-9ca5-fa4b81d76bee
-
Hi,
While converting Donkey Kong Country Aquatic Ambiance tune, a voice is unexpectedly sliding downwards.
On converted IT file, one can hear it at time offset 00:17:712ms (near end of IT pattern …
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1. jumping up from the palm tree we can see few Y lines where sprites (banana and kong) does not renders
2. staying near the jumping crocodile we can see that croco sprite renders partially
3. ridin…
-
```
What steps will reproduce the problem?
1. it's happening quite often while playing (usually 5 mins of playing are
enough)
2.
3.
What is the expected output? What do you see instead?
Donkey Kon…
-
```
What steps will reproduce the problem?
1. it's happening quite often while playing (usually 5 mins of playing are
enough)
2.
3.
What is the expected output? What do you see instead?
Donkey Kon…
-
UPDATE: the fix for this is to set "prioritize core options over ini" and "framebuffer emulation on"
mupen64 plus next gles 3 core, gliden64, snapdragon 765g , android 11
in donkey kong 64 (nts…
ghost updated
2 years ago
-
```
Tested with: Project64 1.6 and 1.7
In DK64 there is a sidequest to photograph 20 banana fairies found all over the
game.
In the level Gloomy Galleon, there is an underwater shipwreck that can b…
-
```
Tested with: Project64 1.6 and 1.7
In DK64 there is a sidequest to photograph 20 banana fairies found all over the
game.
In the level Gloomy Galleon, there is an underwater shipwreck that can b…
-
character camera follows you when moving right but not left. not game-breaking but it shouldnt be listed as "fully compatible" on the wiki. I dont know how to edit that.