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## General Issue
Currently the game output is tailored towards 8-bit sRGB format. It would be nice to support higher bit-depth output devices and wider color spaces.
## To-Do
(under construct…
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Tried to get this to work with batman arkham origins, tried d3d9, d3d11 (dxgi), to no outcome. They all end up crashing (no error message, just closes the game instantly) if "ReshadeEffectShaderToggle…
Spueh updated
1 month ago
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Hi
Thanks for this project. Unfortunately I am running into an issue where connecting with the latest moonlight client (from mac) cannot reach my windows 10 host machine running apollo.
Logs h…
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`LowLevelFatalError [File:F:\RoboCop_MAIN\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873]
CurrentQueue.Fence.D3DFence->GetCompletedValue() failed
at F:\RoboCop_MAIN\Engine\Sourc…
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It appears as though BC1_UNORM vs BC1_UNORM_SRGB decode 100% identically.
Pretty sure that should be a bug?
Zelex updated
11 months ago
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I get this error about every 15 minutes on average. (Mostly with Far Cry6, but other games too) Just randomly throughout the game. I've gotten it occasionaly with other games, but this one is all t…
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Some outputs are not showed.
- [ ] Figure out how to read DXGI_MODE_SCALING_*
- [ ] Figure how to handle flag DXGI_ENUM_MODES_INTERLACED
- [ ] Figure how to handle flag DXGI_ENUM_MODES_SCALING
-…
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Hi guys,
I noticed huge FPS drops on DCS with DXVK. The same map on windows gives me 60 FPS, whereas under Linux / dxvk 9 FPS. With 100% GPU usage. The log is flooded with class linkage isn't suppo…
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### Bug
titanfall 2 crashed while playing gun game, giving me a `DXGI_ERROR_DEVICE_HUNG` engine error when it exited. i've never encountered this in the vanilla game, so i think it could be north…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Is your issue described in the documentation?
- [X] I have read the documentation
### Is your issue present i…