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I know that things are probably this way to be faithful to actual Classic, but a toggle for this (if there isn't one already that I missed) may be useful.
![screenshot_2024-05-18-19-46-16](https://…
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### Problem
Currently, MT fog is quite limited, with people in these years requesting features like colour (#7284) and tweakable cloud fog (#7838). Also, players can turn it off by just pressing F3, …
Zughy updated
2 weeks ago
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There seems to be an obvious radius around the player where fog will not form and it moves as you move the player character, so it looks like the fog is constantly moving away from you. It's a very ha…
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Option to remove fog
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We're updating our Ruby app and had an old version of fog as a gem, but only needed fog-aws going forward to avoid unnecessary dependencies. On some click-through testing of our app, we discovered a b…
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Current DarkFog version experiences an error when selecting 'Bulldoze'
![image](https://github.com/mattsemar/dsp-bulldozer/assets/9373995/50a51004-792f-4db3-b4f5-39e670fd2e9e)
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### Tested versions
- Reproducible https://github.com/V-Sekai/godot/commit/1d265a7208febe4c0dba90066e02a91cc532c1cd (doubles)
- Not reproducible: https://github.com/godotengine/godot/releases/tag/…
fire updated
2 months ago
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Currently a bit of a pain for an admin to cleanup fog games. Be nice to have some more automation for them in /game end
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![image](https://github.com/ninjamike1211/PSX_MCSX/assets/49380508/fdf64ac6-f3be-4732-b5e3-bf6ad9132f24)
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review Unity URP for changes and update templates and or Nodes
below needs to be checked and translated for ASE
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