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It would be useful to have some information about what this repository is.
I was looking for at least a link to (I presume) https://spirit-island-builder.pages.dev/, so I could get back to the live…
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https://www.gamedesign.jp/flash/mahjong/mahjong_e.swf is a self-contained Flash implementation of Japanese four-player mahjong. It is currently not working on Ruffle.
Attempting to run this file on…
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## SIG-UI-UX Office Hours for 10-27-2022
Hi,
We want to invite you to the SIG-UI-UX Office Hours & Design Review.
**Date/Time:** 10-27-2022 @ 9:00 PT ([Timezone Converter](https://www.timean…
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Moin moin wie mit William Walles im Support besprochen nun hier das Ticket
es geht um 2 Anliegen.
Punkt nummer 1.
Die anfrage für eine Hausgarage.
![Screenshot_202](https://user-images.githubu…
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right now I'm trying to add new news.txt screen and I've noticed that we have quite fiddly color tags there. in PWMA we need to add open and close tags for colors (btw, table of our colors: https://ta…
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I'd be absolutely struck in awe if a yukata outfit was added to Natsuki's wardrobe! I would love to play Hanafuda with Natsuki while she's dressed for the occasion! Please take a look into Hanafuda I …
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it will be fun to add state.stat_real...
state.stat_real = p->state.stat_ind +3
as it's more convenient to use values from player's stat bar.. better from gamedesign perspective.. as when we hav…
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**Describe the bug**
my code
```
JSONCONS_ALL_MEMBER_TRAITS(ezg::g4::gamedesign::GameSettingMap, EquipsMap, EquipsList, .... 50+)
```
1. llvm refused to compile, it produced an error:
too many …
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I've been fiddling around a bit, so it might just be on my end, but the text for gaining an element during growth appears to be a few pixels lower than other items (such as gaining energy or reclaimin…
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Organize a meetup for game developers in your local area and name Decentraland as the event's main sponsor!
To redeem this bounty you must present pictures of the event and screenshots of the event…