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Hi,
I don't have the head tracking on a basic project.
## How to reproduce that bug
Create a new project and enable the plugin. Start the VR Preview and try to rotate your head. The image is c…
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Hello, would it be possible to add support for the jbl quantum engine? They recently released some headphones with headtracking included, the Quantum One for example. Thanks
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Currently using AI track as OpenTrack Input for headtracking. All seems to work well in Opentrack preview.
The issue is SteamVR preview cant seem to track head rotation. But is able to track XYZ disp…
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Hi !
After a half year of using Riftcat + Psmoveservice + FrePIE (positional tracking) I noticed that the weak point of this kit is the magnetometer on the phone. The magnetometer in the controller…
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Seems to work fine in other games, but RealFlight Evolution wont detect the presence of the head tracker (option to use headtracking is greyed out).
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Hi Marek,
I am trying to implement a headtracking based camera for a screen setup so that the pointclouds stand out more as threedimensional. Both the Kinect Client and the server have the skeleton d…
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# Mod information
Overhauls the third person gameplay similarly to modern action RPGs
#### Download link
https://www.nexusmods.com/skyrimspecialedition/mods/51614
#### Dependencies
-Add…
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This is a continuation of bug #1451 https://github.com/vpinball/vpinball/issues/1451 that was closed.
I have a 32" playfield screen. My screen is calibrated with these values defined:
![Screen Sho…
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Hi,
Found your project mentioned here, with a pre-alpha release.
https://www.reddit.com/r/PSVRHack/comments/857aig/trinus_psvr_headtracking_inverted_while_in_steamvr/dyqbqnm/
Tried it, but doesn'…
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Hey, thanks for your scripts!
I was wondering, could it possibly work with Gear VR as it works with Go ?
In the case I'd like to use two ps move, can I just ignore the third for the headtracking, …