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**Before doing anything else, please attach your latest log to this issue. It should be located at `Logs\_latest.log` in your Beat Saber installation's folder.**
[_latest.log](https://github.com/nico…
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Hello,
Could you please tell me if there is any way to get rid of freeze frames?
As far as I understand, the use of IDeferAgent is intended specifically for loading multiple models and increase…
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I need to rework the interface to do the avatar measurements and the keys for the limbs. Like...
* Full height (floor to top of head)
* Eye height
* Root offset and rotation (is it facing forward or …
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# Use Case
[Transitions](https://kybernetik.com.au/animancer/docs/manual/transitions/) are a very simple way to manage animation references alongside various details about how to play them (fade du…
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I used Blender to export the model (I've been exporting .fbx from Blender for 7 years without issue, including Blender 3.2).
When I added the UniVRMExtensions package in Unity 2019.4.29 to create my …
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Hi,
UniVRM version: 0.90.0
Unity version: Unity-2020.3.28f1
We have a problem with applying a breathing animation onto a VRM character. The torso isn't moving, and instead the while character m…
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Goal is to have NPCs behave right: i.e. have idle and walking animations.
Some hints from lmichaelis about how to achieve it with Gothic data:
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Animations (and animated models generally) w…
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While Python is a powerful and versatile programming language, Unity offers many advantages specifically for game development. Here are 100 arguments on why one might choose Unity over Python for deve…
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# Environment
- Animancer Version Number: 7.2.???
- Animancer Pro or Lite: Pro
- Unity Version: 2022.3.4f1
- Platform: Windows
# Description
I have an override layer for the base layer, wh…
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Hi,
I have been thinking about the implementation of state machines within Entitas and ECS in general. Since it's a recurrent topic I'm going to write it down hoping to hear some thoughts from the …