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## Description
Some overlays are intended to only fill the game area, like several of those in https://github.com/libretro/common-overlays/tree/master/effects/scanlines
These overlays behave the…
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### Checklist
- [X] I am reporting a bug in the Onion OS - Any issues with the closed source frontend ([MainUI](https://github.com/OnionUI/MainUI-issues)), or [RetroArch](https://github.com/libretr…
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## Description
On many handheld consoles it could be very handy to be able to switch screen aspect ratio with an hotkey. It is justified by the fact that there are many different opionion on the su…
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### Checklist
- [X] I am reporting a bug in the Onion OS (Note that Onion devs can’t fix inherited issues with RA Cores)
- [X] I have reviewed the [Onion Wiki](https://github.com/OnionUI/Onion/wik…
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sorry, what does mobile platforms* mean?
edit: *portable devices
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« My game is a little slow , hop a little boost »
The idea is to trigger a quick overclock overlay UI in game or not.
The UI could be a simple numeric value modified with a shortcut combination.
…
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I have been trying to get Neko Project 2 Kai running on the GKD350H and see it even has an opendingux port for the GCW0 but my device dosent have a GPU or SDL2 libs and I was told it used to have SDL1…
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### Checklist
- [X] I am reporting a bug in the Onion OS - Any issues with the closed source frontend ([MainUI](https://github.com/OnionUI/MainUI-issues)), or [RetroArch](https://github.com/libretr…
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**Problem :**
In many cases when running mame2003-plus, SIGTERM commands sent to Retroarch doesn't work properly : Retroarch is not exited. This is a different behavior from all the other cores whic…
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This is a fun idea, I'm thinking it could be neat to run this on my Analogue Pocket. Any screenshot for how this looks on-screen?