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quite a promising idea, but is anybody still making code for this?
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Hey,
Really greate work! I was thinking about implementing a land war mod in the past, but before I ever started I noticed that all the mods are just xml's which implicated for me that there is no …
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With this issue I propose supporting mod.io as an alternative to the thunderstore.
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I use this mod with skyrim together and a lot of the times it crashed on loading (i think i needed a save without any other mods) but i managed to fix this, the main problem is that when i pick up som…
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**Describe the bug:**
When two versions of a mod with the same packageID are installed it seems to default back to the smallest integer in the steam workshop path instead of keeping the right one act…
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Apologies for the formatting, but here is an email exchange about planning the Minecraft track:
Excellent! Please don't take my slow response for a lack of excitement on this - holidays and planning …
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Hi, i get this error with u4pack
"Invalid number of parameters
[Errno 2] No such file or directory: 'FortniteGame'
The system cannot find the file specified.
[Errno 22] Invalid argument
[Er…
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I know that the last discussions and comments were three years ago, but I would like to work on this project, but I'm not sure on what to put in libGDX. For Package is it net.catacombsnatch.game? What…
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Does anyone know the status of model/texture modding? I haven't really kept up to date on those, IIRC the original DQXI used some strange maybe-Criware format that UModel didn't support, has that chan…
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more of a request than issue:
i was wondering if either the circuit schematic or pcb layout for this project were available anywhere? and if not if they could be made available?
i have scrutinis…