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Hello,
Can ground plane feature be implemented in ospray ? It is very useful for environment light,
The example of it in THREE.JS
https://threejs.org/examples/?q=ground#webgl_materials_envmap…
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Hello Erich!!
I noticed you have equivalent functions to generate spheres and cubes, but what about an implementation of a custom parametric function that is rendered as a 3D geometry?
https://…
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**Describe the bug**
in three.js editor you can reproduce 100%
1. Create 1 cube(other models also reproduce)
2. PathTrace Render(set Realistic upper right)
3. Create 2 cubes
4. again PathTrac…
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Need to change movements like this in my opinion:
- WASD - movement;
- Mouse scrolls (rolls) - zoom in and out;
- Mouse rolls press - Shift to up, down, left and right.
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### Contact Details (Optional)
_No response_
### Describe the bug
Selecting decals within the toolkit is not possible. Decals covering the full surface of a base layer also prevent one from selecti…
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Hello everybody,
I encounter a problem when I applied the normal of my models. There is dark artifacts appearing on the edges of my dragons and weird black shapes on the bottom geometries. It's esp…
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Hello!
I'm working with this renderer https://github.com/gkjohnson/three-gpu-pathtracer
for THREE to render images in the browser as raytraced images. Of course you can imagine I wanted to expo…
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And you can use ImGuizmo as used in https://github.com/knightcrawler25/GLSL-PathTracer/
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**Is your feature request related to a problem? Please describe.**
It would be nice to have a standardized way of rendering an image via a command line tool. This would allow one to automate r…