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This would require a certain world generated percentage before resetting, thus providing a more realistic benchmark as no one resets previews within 1 frame
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### Steps to reproduce
1. Use SSS, and send a message in a room
2. Go back to the roomlist
3. See a stale room preview
4. A few seconds it updates as the remote echo arrives for the message in que…
ara4n updated
1 month ago
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In my creative work, I use Rhino3D a lot. Under Windows, Rhino3D actually has preview support in Explorer. After diving into this a bit, there's a rough code snippet that details how this thumbnail wo…
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### Is your feature request related to a problem? Please describe.
It is not related to a direct problem that I have but instead a feature that I would be a great addition to the overall documentatio…
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### What happened?
I had some trouble getting started with Previews today as a first-time Tuist user and I thought I would share the problems I encountered:
1. Typo on `tuist share` command. `tuis…
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### Description
Inserting a color filter onto a track causes signals to behave irregularly, partly as if signals were discarded.
### To Reproduce
Create an empty track, and insert two Preview dev…
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For North Star UI, the admin question preview page needs to support "file upload" questions
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## Context 🕵️♀️
Most of our previews look fine in preview without any additional attributes:
```swift
#Preview {
ShowMetaStack(
showModel: ShowModel.featureMockData,
nowNextModel:…
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### Description
[Quality checks](https://github.com/NASA-IMPACT/COSMOS/issues/986) are currently being done on the Plugin Indexer previews after the scraper is created and assumedly has its previews …
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- [ ] add previews of how instant/fade, delay and shake tags appear in-game; this would complement colored text examples
- [ ] using the GD font in colored text would be a neat detail