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I've notices that many of the Hello World programs don't run or aren't of high quality code, so I've created a list of languages that can check the boxes when the language is either fixed or checked.
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After getting the latest update, I was was happy to see the knife working as it should, but with that came a new problem being the sprint. For some reason I couldn't sprint anymore no matter what I tr…
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**Describe your suggestion**
Parity suggestion with CoD, which uses toggle sprint by default
**Expected behavior**
Tap the sprint button to sprint, and the player will run until they stop moving,…
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**Describe the bug**
Simple. Knife a zombie falling on you and hope that you lunge, which will shoot you into the air, breaking you out of the map. All you have to do to get back in is walk in.
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### Achievements do not unlock
**To Reproduce**
Steps to reproduce the behavior **(we'll use the achievement "ready" for the example)**:
1. go into any game
2. reach round 5
3. you should unloc…
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Trying to debug why the silver key in Zerstorer map `zer1m3` never rides the platform up, I found that the map has a tiny `func_door` that moves down through the `item_key1`, squashing it, and prevent…
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I find it that my character continues to sprint a second after I stop, and it causes me to make misinputs. Like, whenever I'm running up to a zombie to knife them, I end up dolphin diving into them an…
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**Describe the bug**
the sound for the M2 Flamethrower Pack a Punch uses the PaP Firing Sound when it shouldn't.
**Expected behavior**
it should not use the PaP firing sound when using the flamet…
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**Describe the bug**
when in waypoint mode. you can not move waypoints.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to any map with waypoints.
2. Go into waypoint mode.
3. Load way…
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**Describe the bug**
Zombies spawn at world origin and die on the spot if there is no zombie spawn currently active.
**To Reproduce**
Steps to reproduce the behavior
Easiest method:
1. create a…