-
### Problem
I notice some annoying moire patterns, especially with blocks fairly far away - like 300-400+
Note that these are due to mapnode boundaries that are rendered with a higher frequency …
-
I am using fo-dicom to render images and change the window width and center of the images. All works great.
I have a scenario where i dont have the dicom file and yet, and i need to apply the windo…
-
## What I want to achieve
I am using this project to generate synthetic defect data, the defects are decals and in order to use this data i would need a mask showing the defects (decals)
## 1st A…
-
When enabling the plugin on a system running Wayland with Nvidia graphics, the application panics:
```
thread '' panicked at 'wgpu error: Validation Error
Caused by:
In a RenderPass
…
-
unity 2018.3.8f1
git lfs checkouted
current master
```
Shader error in 'Emissive/GlowingCore': invalid subscript 'positionRWS' at Packages/com.unity.render-pipelines.high-definition/Runtime/Re…
-
Today I was needing to test some features that were unrelated to Render Streaming that required flipping back to the Built-in pipeline. The project severely stalled when entering playmode, and materia…
-
I've tried debugging this, but I don't know C# very well. Hopefully this report lights a spark in someone's head though -
When [shaderResources](https://github.com/OpenSAGE/OpenSAGE/blob/ab5fe0b7c…
-
If I move plane, sphere, any object with this shader, grass will move by position, but multiplied by 2
![Desktop Screenshot 2024 08 21 - 16 09 40 39](https://github.com/user-attachments/assets/2a858f…
-
## GLTF
https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_volume
https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_transmission
根…
-
Hello people!
At the begin of this year i made a complete upgrade on my devolpment hardware, now my specs are:
Processor: AMD APU 7890K
Ram: 16Gb hyberX 1866mhz in dual channel
Video: R7 250 -…