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Hi, looks like is not intended, right? Googling doesn't give me any hope. Have anyone here tried SDL2+Delphi+Android?
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Hi, there,
I succeeded to compile openHEVC on win7 with visual studio2013 ultimate + cmake, however I got an unexpected error when running the executable program "hevc_sdl2.exe". Could any of you …
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I've been setting up multiple racing games for a racing cabinet. I noticed sometimes forcefeedback stopped working after playing certain games, then launching other games. After trying a bunch of scen…
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It has all of these modules and seems to not be generated by bindgen. The "rust best practice" right now is to have the `-sys` crate have very little structure and be generated from headers automatica…
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I use my app with SDL 2.30.2, but I seem to no longer get any audio played back?
For reference, the current audio handling is at: https://bitbucket.org/superfury/commonemuframework/src/ccd3a558e76c…
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In this project we will try to integrate some of the libraries we have worked on so far:
- conrod
- skeletal_animation
- piston with various controllers
- piston_meta
The goal is to build a relativel…
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### Game and System Information
- **Version:wesnoth-1.8.0 (built by myself with cmake)**
- **OS:fedora 39**
desktop:gwm/X11
### Description of the bug
titlebar of wesnoth can not show icon at my …
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I'm playing with emscripten these days and I'm not sure how to deal with some of the libraries that are also provided as ports https://github.com/emscripten-ports (probably it's also my poor experienc…
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SDL threads are disabled, e.g. by **set(SDL_THREADS_DISABLED 1)** in _CMakeLists.txt_, even when WebAssembly threads are enabled with **-s USE_PTHREADS=1**. Specifically this means that the **SDL_Eve…
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If it wasn't obvious, these prevent us from moving to .NET 8 (see #1415).
- (optional) We may be able to replace some external methods with [CsWin32](https://github.com/microsoft/CsWin32).
- [x] `…