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### Ability name
Death Pact - Tar Bomb - Skeleton Walk - Burning Army
### Description
Skeletal Archer's summoned by Clinkz are not auto attacking any units unless instructed to do so by usage of Ta…
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There's an idea of hackathon for the workshop. A skeletal framework could be helpful
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from MdH:
These samples are missing the annotation "animal cell" and "eukaryotic cell":
11274-116H5 Melanocyte - light, donor1
11351-117H1 Melanocyte - light, donor2
11423-118G1 Melanocyte - light, d…
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- modify NFM format to support bones information (bone hierarchy, bind pose, bone weights per vertex and animations)
- implement skinning in vertex shaders
- implement animations mixing and bones tran…
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If my dataset stores frame-by-frame images in each folder, with images containing only upper body movements, and each folder represents an action sequence with a corresponding text description.
How s…
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I just leave this here as it seems the plugin is not further developed.
We just tried USD as a transfer format from Blender 4.2 -> Unreal 5.3. The result is pretty amazing, even takes over animati…
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Hello,
Thank you very much for this very interesting repos. I made some tests, I realized that if the mesh was in nanite, was not showing up in RT_Output.
Do you have any idea where this could be…
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(Hey its me again, thanks a lot for taking my feedback into consideration, it has made overlay interaction far better, im also sorry for making too many issues on this repo lmao)
As of now, SteamVR…
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## Question
### What's your question?
In my Content Browser,Skeletal Mesh Actor seems to be missing.
### Include context on what you are trying to achieve
I wonder where I can impo…
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I am trying to setup an automated pipeline for importing assets, auto generating LODs, and applying specific settings.
I've followed a few of the tutorials for creating LODs, but there doesn't seem t…