-
Hi al, I just merged in the latest uniform changes to give them a go and I'm getting this compile error.... Haven't looked deeper, but thought I'd post in case anyone know whats up.
```
[ 9%] Bui…
-
# Conan Center Bot
* Date: 30/07/2024
* GitHub Action run: [10157115661](https://github.com/qchateau/conan-center-bot/actions/runs/10157115661)
* Parsed recipes: 1753
* Up-to-date recipes: 882
* Upda…
-
At the moment Rendering is very basic, In Every frame the camera loops over all objects looking for renderable ones, and called the OnRenderObject method, which then immediately draws the object. This…
-
Why spirv_cross::ShaderResources::stage_inputs does not contain inputs that do not used by shader(vertex stage)? I think it is important information to calculate offsets of each attribute and stride f…
-
When using `half` in constant buffer in HLSL, SPIRV-Cross may failed to translate the spirv generated by dxc back to HLSL, but throwing an exception read `Cannot pack on tighter bounds than 4 bytes in…
-
It seems that the method `SPIRVCross.SPIRV.LoadNativeLibrary` tries to look for `spirv-cross-c-shared.so` but the file is actually named `libspirv-cross-c-shared.so`. Normally this would be fine since…
-
Our shader system current implementation is slow, complex and difficult to maintain.
Terminology:
* XKSL: Xenko Shader Language
There was an underway effort to switch to something based on http…
-
In this repository we have `.cl` tests which are being compiled for spir target emitting LLVM IR, that will be translated to SPIR-V and backwards. The suggestion is to compile them for spirv target as…
-
If I want binaries built with a specific version of GCC, for example the spirv-cross binaries generated with gcc 12 for linux:
https://conan.io/center/spirv-cross?tab=configuration&os=
How do …
-
**Describe the bug**
when using visual studio 2022 to build RavEngine, I got tuns of errors from ShaderTranspiler.cpp from rgl:
here is the build log from cmake:
```
MSBuild version 17.10.4+10fbfb…