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**Describe the bug**
After replacing my GeForce 1060 with a Radeon RX 5500 XT, SteamVR now shows graphical glitches and some features no longer work entirely.
In several places, SteamVR shows flic…
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When using the latest SteamVR plugin and the new XR management system in Unity (testing with 2019.4.26), setting my "Application Type" to "Overlay" in the OpenVR settings produces unusually high GPU u…
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We currently just open the browser window as an overlay in a static place `(0, 1, -1)`.
It already accepts mouse input.
However we should be able to:
- Show/hide browser windows
- Drag to move…
avaer updated
4 years ago
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When the user attempts to apply a skin onto the WMR controller, the change does not occur and the controller skin remains default.
![steamvr - customizing wmr controllers skin remains default](htt…
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SteamVR Settings: there are currently four different settings menus leading to potential user confusion when locating options.
**The following are the different "settings" menus available to the us…
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**Your system information**
* Steam client version (build number or date):
* Distribution (e.g. Ubuntu): Arch (5.1.15-zen1-1-zen)
* Graphics driver version (run nvidia-settings): 430.26
* Gist fo…
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If you have two GPU's, everything hooked up as in configuration [1] below, then applications do not detect a Vive via OpenVR. SteamVR works fine (can walk around in the home environment). But most g…
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## Describe the bug
When playing NeosVR on Linux, anytime I pressed the SteamVR menu button, the game would stop rendering in VR, I would see the default VR environment (the one that shows up when no…
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Is there any way to improve the resolution of the desktop overlay? I am already using Overlays set to High, and "force improved resolution". The text is still a little off, similar to reading text on …
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**Describe the bug**
Since roughly Beta 1.9.7 or 1.9.8, the Desktop Overlay Keyboard has been completely broken. This seems to coincide with the new layout. The suggested text (eg type "H" and it off…