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**Is your feature request related to a problem? Please describe.**
The TimeSeries object is not intuitive/efficent to read/write in its current state. It depends on nested lists and the time array is…
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How could I export camera as fbx in sequencer with unrealengine python?
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When you zoom and look at the distance you sometimes can see shadows disappearing, this is because zooming manipulates FOV by reducing it, but this also makes the shadow cascades become smaller.
This …
ghost updated
7 years ago
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Hey,
Would it be possible to get glTF 2.0 support for T3D?
I am suggesting this for several reasons.
1. It is the modern successor to the Collada File format and It has major industry backers suc…
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@Shimizu07190 @tanakaht @kabe7 総合演習実験で困ったことがでてきたら,ここに書いて下さい.
ディレクトリの構成ですが,この symdoc リポジトリは元々は一年前の論文(第一週に渡したもの)のシステムの例題集です.古い例題になりますが以下の例は演習をやる参考になるでしょう.
- 平方根
- Kamada-Kawai 法
第二週に紹介した t3d.p…
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Sorry to ask this, out of nowhere, but we all can see that there's no active development for long time and that makes me suspect that the project has been abandoned.
I want to give TGE a try, but t…
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I bumped into an issue with the console logger in a project. If we have the following situation:
Thread 1: Con::printf("One");
Thread 2: Con::printf("Two");
Thread 3: Con::printf("Three");
Usually y…
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_From @ThomasMorley-T3D on September 27, 2015 20:55_
![20110715-blender-25-modifier-noise-ipo-curves-stars](https://cloud.githubusercontent.com/assets/11800663/10125157/0047922c-6530-11e5-928d-b311c0…
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http://www.garagegames.com/community/forums/viewthread/125435
Originally from THREED-1668
Build:
T3D 1.1 Preview (not sure about previous Betas)
Platform:
Any
Target:
decal editor.
Issue:
Whe…