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![Captură de ecran 2023-02-09 143521](https://user-images.githubusercontent.com/3608544/217814860-3e10298e-ddc9-4794-99a2-4074cd5e102b.png)
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**Description of feature/enhancement**
The components in `src/web/app/components` are used throughout TEAMMATES, but some of them have poor test coverage. Let's improve the test coverage in these com…
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Would be nice for some kind of config sharing, and allowing people to quickly create teams with proper resonance buffs/Gilded Dreams buffs without having to add all the characters when someone's share…
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**Purpose**:
Create a PowerPoint presentation (PPT) that highlights the SILK Life training program through visuals and following the [Table of Content](https://github.com/NoteHive/Silk-Corp-Guide/b…
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An idea :
In team games, it would be interesting to know if our teammates have support powers (paradrops, ...) or superweapons (IC, Chrono), and their timers.
It could give more readability to th…
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Ez volt az utolso XDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
UPGyu updated
1 month ago
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I created an API that I share with my teammates (UI and API are configured as shared with everyone).
I can see modifications of my teammates, and they can see my modifications, but they can see thei…
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### Ability name
Particle effects error, full screen all effects error
### Description
Effects error, how to fix
After the recent major version upgrade, several minor versions have a large number …
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Can you share a model that supports the identification of teammates? the outline of teammates will have white strokes, so theoretically, AI can fully support the distinction between enemies and teamma…
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Unvanquished, despite being a rather fast FPS with strategy elements, makes it hard to communicate quickly with teammates.
There are 3 options, there:
1. the "gesture" (old "taunt"), which defau…