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Right now, the OpenCL + Textures runtime (in the gpu_texture_api_variants branch) uses potentially inaccurate values for image formats and image descriptors when allocating images on the CL device. Fo…
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I am doing my final year project on CBIR. I am now moving into the feature
extraction step. I have thought about aggregating color and texture features.
Can anyone give the best possible methods…
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Waiting for information as to OS and version of Chrome
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### Task list to track project progress
- [ ] Load arbitrary geometry in Vulkan
- [x] Generate grass blades on geometry
- [ ] Place blades into patches
- [x] Simulate natural forces on blades
- […
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Right now I am doing a simple memcpy in case the descriptor buffer needs to be recreated. This will only work if only the new descriptors have been added at the end of the buffer. Which wouldn't work …
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```
I am doing my final year project on CBIR. I am now moving into the feature
extraction step. I have thought about aggregating color and texture features.
Can anyone give the best possible methods…
-
```
I am doing my final year project on CBIR. I am now moving into the feature
extraction step. I have thought about aggregating color and texture features.
Can anyone give the best possible methods…
-
```
I am doing my final year project on CBIR. I am now moving into the feature
extraction step. I have thought about aggregating color and texture features.
Can anyone give the best possible methods…
-
```
I am doing my final year project on CBIR. I am now moving into the feature
extraction step. I have thought about aggregating color and texture features.
Can anyone give the best possible methods…
-
```
I am doing my final year project on CBIR. I am now moving into the feature
extraction step. I have thought about aggregating color and texture features.
Can anyone give the best possible methods…