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Hello,
I have encountered same problem as someone [here]( https://github.com/zocker-160/xcom-protocol/issues/5) but that issue was not really solved. I am in the same situation where different librar…
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See point 4 in email on EVO-ODAS mailing list ("Airflow Ingestion Review" below)
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XCom Handling. Should be done outside of the operators (so basically in the DAG). gdal_addo already refactored, …
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System Information
```
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: Aut…
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Hi,
Found out your awsome work, thank you for that.
I've been pooking around the binary in attempt to support XCOM2: Wa of the Chosen save data as well.
Figures, i'll share what I have, would a…
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Just as it says in the title. This requires further investigation as the code is fundamentally similar to normal mind controlling effects. Should try to reproduce while XCOM has activated a pod. If th…
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I've set these rules
Positive Steam reviews 50% to 100%
Steam review count: 1000 to Max
Historical Low
Historical Low offset = 2 (even tried 2.0)
XCOM 2 doesn't appear (tried sorting by desce…
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Hi there @Fabrice-TIERCELIN! I use your translation mod for [VCMI](https://heroes3wog.net/vcmi/) 1.5.7.
I wanted to help out. I have already started to help out @CalZing with his translation projec…
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This can be built using similar techniques to the [Sightlines mod](https://github.com/tracktwo/sightlines).
When moving the cursor to select a unit's destination, show indicators as to which units …
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## Description
Historically we've used `str::format` calls on the `XCOM_PULL_TEMPLATE` constant to define templated XComs for Airflow:
https://github.com/WordPress/openverse/blob/a5fb3ea5f5671085f…