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chrishayesmu
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XCOM-LW-CommunityEdition
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Question about project status
#101
xagero
opened
1 month ago
1
Allow decreasing the quantity of active engineering projects
#100
chrishayesmu
opened
9 months ago
0
Tactical layer autosaves are inconsistent
#99
chrishayesmu
opened
9 months ago
0
Tactical cursor will jump between floors on some maps
#98
Fjoggs
opened
10 months ago
1
Aliens can get a free turn after activation if certain criterias are met
#97
Fjoggs
opened
10 months ago
0
Defense bonus from smoke does not count when running overwatch
#96
Fjoggs
closed
10 months ago
1
Soldiers spawning outside the map borders
#95
Fjoggs
opened
10 months ago
1
Interceptor orders aren't actually bundled as the UI suggests
#94
chrishayesmu
closed
10 months ago
1
Canceling an interceptor order doesn't cancel the one you clicked on
#93
chrishayesmu
closed
10 months ago
1
Interceptor refunds can be incorrect if the price changes after ordering
#92
chrishayesmu
closed
10 months ago
1
Add proper support for ultrawide resolutions
#91
chrishayesmu
opened
10 months ago
3
"UFO-0" mission sites sometimes appear for landed UFOs
#90
chrishayesmu
opened
10 months ago
0
Don't show post-game popup about unlocking Second Wave options
#89
chrishayesmu
opened
11 months ago
0
Prevent stacking sounds from playing on Geoscape alerts
#88
chrishayesmu
opened
11 months ago
0
Hunter Killer achievement is still based on vanilla UFOs
#87
chrishayesmu
closed
10 months ago
1
Gene mods can get locked out until you rebuild the gene lab somewhere else
#86
chrishayesmu
opened
1 year ago
0
Build Facility UI: "Insufficient items" displayed twice
#85
chrishayesmu
closed
1 year ago
1
Item templates: add barracks capacity requirement to template data (e.g. SHIVs)
#84
chrishayesmu
opened
1 year ago
0
Abduction mission screen doesn't show rewards
#83
chrishayesmu
opened
1 year ago
0
Replace LWCE_TData with LWCEDataContainer
#82
chrishayesmu
closed
1 year ago
0
Outsiders don't appear in their crystal form, only their humanoid form
#81
chrishayesmu
opened
1 year ago
0
Make the next/previous soldier buttons during loadout restrict themselves to the current squad if accessed via Skyranger
#80
chrishayesmu
opened
1 year ago
0
Support custom save game names
#79
chrishayesmu
opened
1 year ago
1
Saving and loading mid-mission reenables Run and Gun for an assault who's used Hit and Run
#78
chrishayesmu
opened
1 year ago
0
Low-rank MECs show as "Promotion Needed" in the Augment Soldiers UI
#77
chrishayesmu
closed
1 year ago
1
Better Alien Bonus exp can be lost if loading a mid-mission save
#76
chrishayesmu
closed
1 year ago
1
When viewing a ship's Weapon Info or Ship Info, you can still interact with UI components behind the item card
#75
chrishayesmu
closed
10 months ago
2
Clicking already-collected Meld while concealed will still reveal the soldier
#74
chrishayesmu
opened
1 year ago
0
Rewrite UIShipLoadout to show numbers instead of bins
#73
chrishayesmu
closed
1 year ago
1
Save game sorting fails on certain dates
#72
chrishayesmu
opened
1 year ago
0
Some meshes aren't loading in full detail
#71
chrishayesmu
opened
1 year ago
0
Use a fixed-width font for the dev console
#70
chrishayesmu
opened
1 year ago
0
Change soldier customization screen to dropdowns instead of spinners
#69
chrishayesmu
opened
1 year ago
0
Give proper names to all soldier cosmetics
#68
chrishayesmu
opened
1 year ago
0
Motion Tracker and Command abilities don't show remaining charges when on cooldown
#67
chrishayesmu
closed
1 year ago
1
Show new unlocks in Foundry UI after completing Foundry projects
#66
chrishayesmu
opened
2 years ago
0
Visibility helpers can be targeted by enemies
#65
chrishayesmu
closed
2 years ago
0
Start-of-mission narratives play without audio
#64
chrishayesmu
opened
2 years ago
1
Perfect Information shows wrong shooter
#63
moben
closed
2 years ago
2
Issue #59 - Add configuration options for how hit chance against civilians is calculated
#62
chrishayesmu
closed
2 years ago
0
Add savable loadouts that can equip the whole squad simultaneously
#61
chrishayesmu
opened
2 years ago
0
Add extra information to mission briefing and post-mission summary
#60
chrishayesmu
closed
2 years ago
2
Wrong hit chances on civilians in terror missions
#59
moben
closed
2 years ago
2
Re-enable visibility helper's flanking previews
#58
chrishayesmu
closed
2 years ago
4
sightlines: Fix helpers getting stuck on wrong tile
#57
moben
closed
2 years ago
0
sightline: Don't show indicators for dead units
#56
moben
closed
2 years ago
0
Re-enable LOS flanking previews; add flank color in unit flag, and add separate configurable disc colors
#55
chrishayesmu
closed
2 years ago
1
Line of sight helpers can block tiles
#54
moben
closed
2 years ago
2
motion tracker: don't show los helper units
#53
moben
closed
2 years ago
0
Being immediately adjacent to an enemy sometimes doesn't count as flanking
#52
chrishayesmu
opened
2 years ago
1
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