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As far as I can imagine, if we run Carla without rendering it, at least the Lidar sensor should work because all it needs is the physical collider. But how about the camera sensor? Would it work witho…
xgnit updated
4 years ago
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Hi,
I have built Carla from source and created my custom map (.fbx, .xodr)
I followed the instructions in [https://carla.readthedocs.io/en/latest/asset_packages_for_dist/](https://carla.readthedoc…
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**Version**: Carla 0.9.6, UE4 4.22.3 on Ubuntu 16.04
**Target**: build shipped package (with ue4-docker) with customized map included which I could load as map in PythonAPI
**Background**: the…
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Is there a way to load a custom made town from config.py file for example? Or by running "CarlaUE4.sh" ?
I have created a custom environment and it works fine from unreal engine (after pressing the…
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CulDeSac (center line is really shaky)
Crossing8Course (it causes problems, that there is a loop in the map)
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observed_world = fillFromCarlaWorld()
now that we have filled the map in #3, we need to add the information of the other agents:
- observable state (pose, history)
- How to make e.g. BehaviorCon…
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Hello!
I downloaded the file from the link https://github.com/lgsvl/simulator/releases/tag/2020.03
I launched the terminal in Ubuntu 16.04.
sudo chmod a+x ./simulator
Then in terminal i start simu…
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- I have seperated make_xodr_map from that function
- what is still hard coded are the agents
this should be cleaned up, as it is very error prone (and lot's of tests (idm, mcts) are based on)
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## Issue description
I tried to use the `make import` command to import a map generated with Roadrunner and I ran into a problem during the pedestrian navmesh generation.
This is the output l…
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the length of the single ref line is much larger than the total length of ref line which denoted in ``