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The documentation mentions that BeamNGpy should have basic support for BeamNG.drive:
> The regular Steam release of BeamNG.drive is compatible to an extent as well. Certain sensors like the simulat…
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### Describe the project you are working on
3d game with gridmap
### Describe the problem or limitation you are having in your project
NavigationMeshInstance ParsedGeometryType->StaticCollisions …
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Can the project.binary file be decompiled also? If not then this could be an enhancement idea.
I've forgotten my "pixel perfect" settings that I made 3 years ago and would be nice to also be able to…
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I would suggest to make the collision layers / masks into a resource. The code for layers is now repeated in physics_body, physicsbody2d, area, area3d, csgshape, softbody, gridmap and tilemap. Inclu…
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Greetings,
In many context, specially those with a lot of information to store such as user information, progress, logins & scoreboards, databases are fundamental to those applications/games.
Unfort…
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In /project2/rkessler/SURVEYS/DES/ROOT/analysis_photoIa_5yr/populations/DUST2DUST
Running the command RUNTEST_SUBPROCESS_SIM results in a segmentation fault -
Never seen this before! Trying to …
bap37 updated
2 years ago
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### Godot version
01efb938424c7678f5a834e25244d4ed741c563a
### System information
Windows 10, MSVC 14.3
### Issue description
The constant `const int ERROR_CODE = 77;` at line 42 of the file `edi…
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### Godot version
4.0beta8
### System information
PopOS 22.04, 6.0.6-76060006-generic kernel, Ryzen 6800h, Radeon 6700m, amdgpu, Vulkan
### Issue description
Attempting to launch a few …
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Hi @matlabbe ,
I have searched for instructions regarding how to do multi-session mapping with only 3D lidar, and I seem didn't find the answer. For 3D LiDAR, is it possible to do multi-session map…
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