-
### Description
Title. I was playing Turbo and just joined a new match. As soon as banning phase ended, the coin penalty sound suddenly played once, before followed by every player in the match losin…
-
**Is your feature request related to a problem? Please describe.**
When designing a large project that heavily relies upon startup files, dealing with exports and imports can get a little messy. Ther…
-
**Describe the bug**
Volume rendering (just like any compositing operation) should be done in linear color space, so one can assume that the RGB representation in NeRF should be linear.
Edit: same…
-
I use Icaros to make the thumbnails for .mov prores 4444 format, prores format is used a lot in video edition because this format has transparency or alpha, and black/white frame detection don't detec…
-
### Describe the project you are working on
I mainly work on FRANZ FURY, but also on occasional Game Jam projects.
### Describe the problem or limitation you are having in your project
With the cur…
-
I've been really impressed with this render lately, great work.
Is there any plans for doing a houdini plugin?
https://www.sidefx.com/products/houdini/
There is some documentation on it here, I h…
-
@milanvarady This is somethings we can look into after the release of 1.0.0.
Maybe during version 1.2.0 or 1.3.0.
![Rename_Panel-01](https://github.com/TheAcharya/MarkerData/assets/118706051/64…
-
From VFX/Post-Production.
request: "exa --seq(uence)" to better display sequential files
Many post-production files are files with a name that is sequentially numbered (e.g., "dinosaur_attack-v11.00…
-
` no such file or directory, open '/storage/emulated/0/Download/a.mp4'`
### React-native info
System:
OS: Linux 5.4 Ubuntu 20.04 LTS (Focal Fossa)
CPU: (8) x64 Intel(R) Core(TM) i7-4790 CP…
-
Something super cool would be to make it so you could load in/save out different channels. I would refer specifically to the depth channel as this could allow for much more accurate controlnet control…