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Missing hashes identified for port uvatlas
Build: https://github.com/danieljurek/vcpkg-cache-builder/actions/runs/9815005872
> [!NOTE]
> This list is updated by automation and may change as assets c…
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**Build Scans:**
- [elasticsearch-periodic #4620 / openjdk17_checkpart2_java-fips-matrix](https://gradle-enterprise.elastic.co/s/3qhna2yzfhw3k)
- [elasticsearch-pull-request #38502 / part-2](https://g…
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Two options
- From Visual Studio Team Services or some sort of github webhook, build the image and publish the latest on docker hub
- Docker file does everything. Then the repository gets integrated…
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### Technical Debt
Each of these 'Refactor' tasks will take a considerable amount of effort to complete and will only grow more difficult with time. Refactor is a euphemism for 'I have to re-write …
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build automation:
GNU make
Cmake
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### Repository URL
https://github.com/nagasagardasa/Polarion-Plugin-For-Jenkins
### New Repository Name
PolarionConnector-plugin
### Description
This Plugin provides options in jenkins …
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Using the automation steps here: https://owntracks.org/booklet/features/android/#automation-via-tasker-automagic-etc, I took what I could to use for MacroDroid.
My automation is setup at the top of…
ghost updated
3 years ago
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I encountered an issue where the build of a package for MacOS failed because `MACOSX_DEPLOYMENT_TARGET` was not set to the same version, even though `c_stdlib_version` was set in the conda_build_confi…
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I still havent been able to load dynamic properties into blender.
I'm trying to read json for engine and game profiles generated by the user.
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I not-infrequently see internal questions about reading files in Starlark or (equivalently) defining targets (e.g. generating library targets or generating tests) based on (non-BUILD/bzl) files. FWICT…