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### Godot version
4.1.2.stable.flathub [399c9dc39]
### System information
Godot v4.1.2.stable (399c9dc39) - Freedesktop SDK 23.08 (Flatpak runtime) - Wayland - Vulkan (Compatibility) - Mesa I…
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### Describe the project you are working on
A 2D game with cutout/skeletal animation.
### Describe the problem or limitation you are having in your project
I created a plugin to automatically…
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Z-order seems to be inconsistent in Unity. I tried importing the example asset "GreyGuy", in Spriter everything is working as expected. When testing the character in Unity with provided walk animation…
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Okay, so I am running extremely low on resources and have to use a school ipad to do everything, and I thought it would be fun to use piskel to animate sprites, but it is impossible to scroll through …
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When using Superslap with Geno, the game softlocked. Couldn't do anything.
PS: I do not mind the mixed sprites during the animations, no need to fix that!
SEED: 1473554902
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Diarandor's solution to sprites :
> "make each variant of each animation of the hero in a different file, which makes it faster to create new variants of sprites using "copy-paste", because all var…
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Create an `Item` class that extends `Image` (or `Sprite`, if animated), and adds some extra metadata during it's instantiation. So it can have a physics body if instantiated in a `Level` class, but ca…
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```
What steps will reproduce the problem?
Animate e.g. 3 Sprites along a path with a construct like this:
Timeline timeline = Timeline.createSequence()
.beginParallel…
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```
What steps will reproduce the problem?
Animate e.g. 3 Sprites along a path with a construct like this:
Timeline timeline = Timeline.createSequence()
.beginParallel…
-
```
What steps will reproduce the problem?
Animate e.g. 3 Sprites along a path with a construct like this:
Timeline timeline = Timeline.createSequence()
.beginParallel…