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Okay, so I am running extremely low on resources and have to use a school ipad to do everything, and I thought it would be fun to use piskel to animate sprites, but it is impossible to scroll through …
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```
What steps will reproduce the problem?
Animate e.g. 3 Sprites along a path with a construct like this:
Timeline timeline = Timeline.createSequence()
.beginParallel…
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```
What steps will reproduce the problem?
Animate e.g. 3 Sprites along a path with a construct like this:
Timeline timeline = Timeline.createSequence()
.beginParallel…
-
```
What steps will reproduce the problem?
Animate e.g. 3 Sprites along a path with a construct like this:
Timeline timeline = Timeline.createSequence()
.beginParallel…
-
```
What steps will reproduce the problem?
Animate e.g. 3 Sprites along a path with a construct like this:
Timeline timeline = Timeline.createSequence()
.beginParallel…
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When using Superslap with Geno, the game softlocked. Couldn't do anything.
PS: I do not mind the mixed sprites during the animations, no need to fix that!
SEED: 1473554902
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When working on a character for a game I would like to be able to export the sprite sheet as a single file, but I want to keep the different animations (run, jump, etc) separate.
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Add a feature for have multiple animations in one piskel file like in Spine.
![Image of Spine](http://cdn3.raywenderlich.com/wp-content/uploads/2013/11/spine92.png)
It will be easier to maintain the…
ghost updated
7 years ago
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When Playing the game, the Main character's features expand and contract oddly.
![image](https://user-images.githubusercontent.com/16010569/47759644-ea557e80-dc86-11e8-883d-c6f87039a8f9.png)
![imag…
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Diarandor's solution to sprites :
> "make each variant of each animation of the hero in a different file, which makes it faster to create new variants of sprites using "copy-paste", because all var…