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**Describe the bug**
Using Mangohud's frame limiter, I ran into 2 issues in the application. Here are the issues I faced:
1. The game can completely freeze in the menus (have to force close it).
2.…
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Currently, the PlayCanvas engine does not implement explicit render passes (rendering processes with outputs going to different render targets), and rendering is driven directly by ForwardRenderer, ma…
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I find `.jsx` file is supported in `filling-cabinet` by use `jsLookup`. but no vue
I want to get vue-project's dependency-tree want should i do?
sz-p updated
6 months ago
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Hi. first of all, thanks for sharing your great work
For me, it works well. I've made a 20.04 noetic docker on ubuntu 22.04 humble environment and succeed to run noetic package in this environment.
…
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Token transaction engine. Create a lightweight and fast token transaction engine for mobile devices. Your engine should be able to process 1000 transactions per second with standard 4G connectivity. R…
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Hello,
I tried to build the docker image in jetson nano with is arm64 cpu. Since the base image `osrf/ros:humble-desktop` is not available for arm64, I changed to `ros:humble` and removed the `ros_…
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```cpp
void VulkanRenderer::recreate_swapchain() {
m_window->wait_for_focus();
vkDeviceWaitIdle(m_device->device());
// TODO(): This is quite naive, we don't need to recompile the wh…
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When `VK_KHR_dynamic_rendering` extension is not present, or is ignored by following change:
```
if ( !creation.force_disable_dynamic_rendering && !strcmp( extensions[ i ].extensionName, VK_KHR_DYNA…
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I'm in the process of testing a new extension to the ROS1 bridge for ROS2 to support actions: https://github.com/ros2/ros1_bridge/pull/256
One of the objectives I'd like to test is controlling a F…
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I'm trying to follow [the instructions](https://github.com/noelex/rclnet?tab=readme-ov-file), but when I get to the part about running the ros2cs utility on the ros2cs.spec file in my Visual Studio pr…