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The following code produces an image with artifacts:
```py
imageio.plugins.freeimage.download()
image = np.full((1024,1024,3),1,dtype=float)
#image =imageio.imread("https://upload.wikimedia.org/…
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Our current resource system is a paper thin wrapper over Ogres resource system using a number of the same concepts. We need to handle our own I/O in ways that are sane for our engines own architectur…
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[Texture2D.LoadImage](https://docs.unity3d.com/ScriptReference/Texture2D.LoadImage.html) is slow, can only be ran on the main thread, and blocks the renderer while loading. This is a dealbreaker for a…
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After a short hint of Brucey I will start this issue here.
## New standard modules
Brucey wrote a big bunch of modules which fill a gap almost any Blitzmax developer will reach once in a (bigger) …
GWRon updated
2 years ago
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netgen 6.2.2305 fails to build on 32-bit architectures. Older versions previously built successfully.
Build logs can be found at https://buildd.debian.org/status/package.php?p=netgen&suite=experimen…
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This error only happens for a few images. The rest of the images are resized correctly. here is the traceback:
```
Traceback (most recent call last):
File ".\run-pipeline.py", line 300, in run
…
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### Is your feature request related to a problem? Please describe.
Currently, it is not possible to run the headless on ARM CPUs without a bit of tinkering.
The architecture is also officially uns…
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I'm very new to hydra and hydra-zen, so this could very much be a user issue, but I am experiencing the following.
### Code Snippet
```python
from pydantic import BaseModel
from hydra_zen import…
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### Describe the bug?
The loading bar keeps getting stuck ~~due to some Exception being thrown by the Twitch API not loading properly on my machine.~~
### To Reproduce
This is a fresh Resoni…
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Building stride is somewhat a pain in itself. A lot of dependencies are pre-compiled. Others are build-in and hugely outdated. And again others have proper replacements. Sometimes you need to find obs…