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Jira Ticket:
https://jira.fsm.northwestern.edu/browse/RW-5454
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Here is an MVP of what causes Haskellator to fail:
```
attribute \generator "Amaranth"
attribute \src "/Users/yehowshuaimmanuel/git/Haskellator1/fsm.py:19"
attribute \top 1
module \top
…
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**请确认你已经做过并了解如下步骤,在 `[]` 中填入 `x` 选中**
- [x ] 仔细看并搜索过[Wiki](https://github.com/pt-plugins/PT-Plugin-Plus/wiki)
- [x ] 请确认你的版本比当前[Pre-release](https://github.com/pt-plugins/PT-Plugin-Plus/tags)要新,我们建议…
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-add
StateMachine.cs
FSMState.cs
Monster.cs
MoveState.cs
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### # 애니메이션
#### - 구현 완료
- 플레이어와 몬스터의 사망 구현 (이벤트 주고받기, 애니메이션, 게임오버 UI)
------
#### - 보류중
- [플레이어] 캐릭터 피격시, 목숨 단계에 따른 애니메이션 실행
- [플레이어] 이전단계 변신상태 (이하 목숨)가 존재한다면 이전단계로 전환되는 애니메…
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This issue lists out steps for profiling! (Mostly so I can organize my TODOs.) Will update as I move along.
### Inspections & QoL improvements to profiler
- Running the profiler on more (big) pr…
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### have every state machine init function return an enum of state_ok or state_crashout where in the second the state transition will be cancelled and the last state's init function will be rerun. ###
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Hi!
I get an "empty internal fsm queue due to inbound_DISCONNECT_REQUEST" info message every 10 minutes.
It is only an info message i know, but at the very same moment i get oflline. The "offline"-…
pesi- updated
2 months ago
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**Describe the bug**
See https://github.com/antrea-io/antrea/actions/runs/9754329776/job/26921085868
```
=== RUN TestGoBGPLifecycle
gobgp_test.go:65: Starting all BGP servers
gobgp_te…
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We should be able to mixin FSM into any component we like.
This mixin should have define `state_timer`, `state`, maps and and getter to change state