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Tracking issue: implementing Material 3 into the library
(this was previously an rfc for choosing what system to build in to the library)
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## Description
The current navbar is using the old icon component that allows a weight change and it's no longer supported by the system.
In order to avoid a breaking change a new navbar with th…
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### Question
Dear all,
I hope to use click data on the scatter plot to control the input of another figure. I can use the control component to achieve the function of control the figure. I am als…
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**Describe the bug**
When you open a existing project, and add a material component after, the textures doesn't render at all.
**To Reproduce**
1. Open a project
2. Add material component to a o…
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# Feature request
Update the date time picker from [Material Design 2](https://m2.material.io/components/date-pickers) to [Material Design 3](https://m3.material.io/components/date-pickers/over…
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In demo.py, the physical parameters in MPM are directly using the default values from material_params. However, the article mentions that these parameters are computed using SVD? Could you tell me whe…
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.
Jomyy updated
2 years ago
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Thanks for your efforts,
Adding the Material UI color scheme for SDK 31+ would be nice, and I think the new Flutter AppBar has that feature, and there's a plugin for material colors
Thank you again.
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I have install the last Xverse for UE5.3.2 and UE5.4.
I using the demo_fox_ga.ply
FOR BOTH ue ENGINE,
when I import the ply,the first time I could see the fox but when I've drop the blueprint in …
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Since the app is already based off of Material Design 2, the upgrade shouldn't be too hard, and it should help a lot in making the app look more modern :)
https://m3.material.io/
https://materi…