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```rust
@FilledButton {
@ { Label::new("OK") }
}
```
It seems that the` Label `is just using the system default font, not the embedded Roboto font.
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For example
![](https://private-user-images.githubusercontent.com/76490476/322032812-fe562d84-ffec-4273-a16d-7212bd2872d5.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVk…
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This umbrella issue collects customization-related issues to help the core team see the big picture about the underlying problems (could be poor documentation, lack of features, etc.). Once we have id…
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To document the new `Panel` component, all ZeroHeight packages need to be updated to the latest version. This update will break existing code examples and component recipes, so all examples will need …
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### Duplicates
- [X] I have searched the existing issues
### Latest version
- [x] I have tested the latest version
### Steps to reproduce 🕹
Link to live example: https://codesandbox.io/…
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**Is your feature request related to a problem? Please describe.**
Most widget packages seem to leverage the default material theme and widgets. This means that when I inject those packages into my a…
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### Tested versions
I've tested various versions of Godot 4 going all the way back to when the Compatibility Renderer was first added. None of them have correctly rendered subtractive blending. It sh…
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We use material theme and would like to add support for it, see my PR https://github.com/PengBAI/docker-mkdocs/pull/1
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Get the full kit from here https://github.com/material-extensions/vscode-material-icon-theme
Details
pragtical/plugins/issues/16
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I would suggest to add a Material theme.
Here is a link to Angular Material page
https://material.angularjs.org/latest/#/
Here is some demo, but lacking the much of your features:
http://danie…