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[Error : Unity Log] NullReferenceException
Stack trace:
loaforcsSoundAPI.Patches.AudioSourcePatch.TryReplaceAudio (UnityEngine.AudioSource __instance, UnityEngine.AudioClip clip, UnityEngine.Audio…
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Workloads:
- [ ] Add enemy qualifiers to CombatEnemy
there was a note about enemy qualifiers in the sabo discord, apparently these do exist for certain enemies and are specific types used to com…
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Game name: Brick Hill
Engine version: 2019.3.4f1
Platform: StandaloneWin64Player
File name: level0
Error message: Error during reading of asset type MonoBehaviour
Inner message: System.Nu…
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**Describe the bug**
Hello,
I’m experiencing an issue with the integration of ImGui in my Unity project. I have a script using UImGui, and even when I set the p_open variable to false, the window …
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### What happened?
Hi, I have array of serializable elements and after upgrading package version (I am pretty sure it worked before) there is no option to drag elements to change order. The reason is…
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Verificar proximidade com o jogador
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Message like: 'You are trying to create a MonoBehaviour using the 'new' keyword. This is not allowed. MonoBehaviours can only be added using AddComponent(). Alternatively, your script can inherit fr…
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Hi! I watched the generics video and had a question about how it works under the hood.
If you take the Pool class from the tutorial and then in another class do something like
```
private Ga…
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When I'm doing the chunk loading, I am using `new Chunk(...)`.
However, this gives this warning: ```You are trying to create a MonoBehaviour using the 'new' keyword. This is not allowed. MonoBehav…
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UnityEngine.MonoBehaviour.print呼び出しのILが
```
call class [mscorlib]System.Void [UnityEngine]UnityEngine.MonoBehaviour::'print' (class [dnetlib]core.Object)
pop
```
- UnityEngine.MonoBehaviour.p…