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Hello, I have been making some sort of mods on Quake Live using minqlx.
I recently came up with a new idea, but I need to find function signatures that are not listed in "patterns.h" to realize the i…
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https://github.com/zturtleman/spearmint/blob/1ce702f408308027f73823a12b26ad0c5304b0ed/code/renderercommon/tr_types.h#L318
Because max size of `shaderName` in `glyphInfo_t` is 32 bytes, cause when l…
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Kaynak kod da olsa ne güzel olurmuş, eski modlar github'a yüklenmiş midir diye ararken bunu buldum.
Bayağı güzel featurelar varmış. Readme'yi okumuştum, ancak copyrighted material kodda değildir sa…
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The original PadMod ([World of PADMAN as a mod for Q3A](https://worldofpadman.net/download/archived-versions/padmod-q3a/)) turns 20 years this year so for testing purposes I installed the last availab…
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Don't know whether Magforce Racing is a good game or not but the game runs way too fast on RetroDream. And the control pad on San Francisco Rush 2049 is not working with the recommended settings. I al…
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**Open Questions**
- How do we handle a mix of brush primitives and legacy brushes? Convert all to primitives on load, or allow a mix of both in the editor, with options to convert?
- There may be Q…
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Had to switch over to the Pal versions of those games. Sonic Adventure 2 Truck scene video cuts out black screen even on my other two tv's. The game is still running despite the black screen both in V…
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Right now we're setting x64 q3map2 by default. 32 bit users will have to go in prefs and modify it. Would be nicer to detect if the Windows OS platform is 64 bit and set the default accordingly.
TTimo updated
6 years ago
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# Compatibility Report
- Name of the game with compatibility issues: Quake Live
- Steam AppID of the game: 282440
## System Information
- GPU: GeForce GTX 1060 3GB
- Driver/LLVM version: NVIDIA…
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While I worked on https://github.com/DaemonEngine/Daemon/pull/682 I discovered `shader.sort` is a float.
Here is an example of patch turning it to a `shaderSort_t` instead of a float: https://githu…