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Blades, spikes, glass etc.
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Problem: Currently we are only testing Conv and Linear layers in the Randomization metrics. For those, there is a reset_parameter() built in torch, which we could use instead. What about other torch.n…
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### Description
Splitting this out from https://github.com/WordPress/gutenberg/pull/65124
Please refer to the conversation on that PR and issue.
- The 'Edit palette' button uses an unique, inconsist…
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The trial is a sequentially randomized trial with possible re-randomization based on previous response. At baseline, participants are randomized 1:1:1 into three arms, texting intervention, mobile app…
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Low priority nice to have function - Picking random users from a group of users based off of either percentage or number. For example if I have 100 users in my group, but only want to test a subset o…
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In Puzz Loop 2, Every time you start the game, the sphere groups are same. it uses the list to spawn the spheres, and there aren't any randomization involved to change ball spawning.
For Example:
…
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### Description
`Dictionary` and some similar types have built-in defense-in-depth functionality that uses per-instance hash code randomization to defend against hash flooding attacks.
While `Hashta…
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Quick TODO list of quantities to randomize:
### Physics Engine
- [x] Gravity
- [ ] (Lights)
### Model
- [x] Inertial parameters (inertia matrix, mass)
- [x] Joint friction
- [x] Contact…
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Implement fingerprint randomization and protection.
https://brave.com/privacy-updates/3-fingerprint-randomization/
https://dl.acm.org/doi/abs/10.1145/2736277.2741090
https://inria.hal.science/hal…
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Hello. I want to add random textures to some blocks, but I'm not sure how to do it (without creating new blocks).
The final effect would look like this (screenshot from MC):
![Minecraft](https://use…