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The '3D Mouse' toolbar should only display when a 3D Mouse is detected. Currently the app believes a (16 button) 3D Mouse is present when none exists.
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# ------------- Button Features -------------
current_button = [sm.is_button_pressed(0), sm.is_button_pressed(1)]
if not is_recording and current_button[0]:
…
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**Describe the bug**
Hi, I tried the *Fly Around* sample scene, but I noticed that I cannot rotate the camera or the target sphere. I printed the *SpaceNavigatorHID.current.Rotation.ReadValue()*, whi…
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Luban uses mouse bindings which are pretty much unknown to me. This is an issue when switching applications. There are a couple of other mouse models and it would be really to have a setting for this.…
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### Is there an existing issue for this feature request?
- [X] I have searched the existing issues
### Is your feature request related to a problem?
Navigating the 3D workspace in Orca can be quite…
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Here is a quick fix to solve issues compiling HIDUE on linux.
Source/HIDUE/HIDUE.Build.cs
```csharp
using System.IO;
if (Target.Platform == UnrealTargetPlatform.Linux) {
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Issue imported from https://tracker.freecad.org/view.php?id=1095
* **Reporter:** nikospap
* **Date submitted:** 4/12/2013
* **FreeCAD version:** trunk
* **Category:** Feature
* **Status:** new
* **Ta…
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Great project!
I understand that the `rtde_interpolation_controller.py` is controlling the UR5.
Is there any way to use a uFactory lite 6 robot arm instead?
Thanks for your help!
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First off, super impressive that you've been able to combine the 6dof hardware input with a browser-based app, sweet. As is always the case, one good idea / deed spurs ideas / asks for more so curious…