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### Did you test the latest `bugfix-2.1.x` code?
Yes, and the problem still exists.
### Bug Description
When using ADAPTIVE_STEP_SMOOTHING the potential torque of the motors are severely limited. T…
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# Compatibility Report
- Name of the game with compatibility issues: Project Torque - Free 2 Play MMO Racing Game
- Steam AppID of the game: 1112400
## System Information
- GPU: GTX 970
- Drive…
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**Summary**
When performing customized calculations it can be beneficial to have access to the number of rolls as a numerical value.
E.g. for force or torque calculatations I use the following l…
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Hello, I am encountering trouble implementing torque_control mode in Pybullet with Franka Panda.
The robot could move to the initial position that I imply with position_control mode. However, I tried…
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**Describe the bug**
- When starting Project Torque (https://store.steampowered.com/app/1112400/Project_Torque__Free_2_Play_MMO_Racing_Game/) by dragging ProjectTorque.exe onto NvRemixLauncher32.exe,…
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On Linux compiled with GCC:
I don't know what's causing it, but if I choose debug when there's an error, torque just crashes. If I choose ignore, it's fine. I used gdb to try to trace the crash, gist …
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I've been using my own. The flexible couplings need to be torqued to 70 Nm.
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Hi,
I like your board. according your comparison list with your previous versions, you seem to also control the torque. I guess you monitor the motor current. Is there a way to access this parameter…
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Just wondering if you are planning to add FOC and torque mode like the Eferu project, or if you know of any FOC algorithm implemented for the GD32F130C8T6.
If not, I might want to try "merging" you…
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English translation:
Hello, I am an engineer from Wuhan Jingtian. I am not very familiar with some user questions. In the returned data information of CDRFLEx.get_rt_control_output_data_list, actual_…