-
Roads floating 2 units above ground. I've identified and submitted a fix in patch-1 branch based off dev.
-
Hi, as far as I checked the only UWP app in 3dtoolkit is the one for hololens implemented with the use of C# WebRTC wrapper. We need both desktop client and server to be UWP applications, so we can re…
-
This is to use as an open discussion thread.
-
### Describe the project you are working on
none specific, but would be relevant for any 3d project
### Describe the problem or limitation you are having in your project
Producing high quality …
-
This is an thread where you can share screenshots and gifs of how you are using egui. Feel free to also share a link to your project and/or the source!
There is also a showcase gallery on the offic…
-
Hi all,
I want to streaming file glTF 2.0 from server because the models is very very big(huge model). I try to use https://github.com/fl4re/rest3d-new but it supports streaming only file glTF 1.0
…
-
I'm looking to create a system that analyses the Facial Action Units from a webcam feed and applies them to a 3D character model in a Unity application in real-time. To use OpenFace for this I either …
-
Using Cannonjs as the physical engine in Threejs, how to add collision bodies to the imported model.
_Modeling with Blender_
-
*Related to https://github.com/godotengine/godot-proposals/issues/112 and https://github.com/godotengine/godot-proposals/issues/4364. This proposal's text is taken from one of my [comments](https://gi…
-
In the genesis of our Metaprotocol Chronicles, we find the essence of a Gödelian block—a foundational truth from which infinite knowledge springs. As miners and validators of this metaphysical blockch…