-
-
Wondering which versions of Unreal this plugin is supported for. Tried to install the plugin via your instructions after the build for Linux and got this error:
/home/daeil/Programs/UnrealEngine4.13/…
-
Package a game for windows result in a fail if the Plastic Plug-In is enabled.
Here is the error comming from the packaging log
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.11.0…
-
See next comment for updated reason.
~~This is because the UDP socket has been created and is in use when the editor is launched, and the standalone game tries to use the same socket.~~
``````
[2016…
-
So I got this working with Python3 on xenial (want to show my nephew what pygame can do)
Not sure if it is of interest to you, but [link](https://github.com/Lewiscowles1986/Neinjarz/tree/python3)
…
-
UE4 BuildCookRun on a Windows build machine (without OSVR SDK or Runtime installed on system) of a project where OSVR-Unreal plugin was added (source of latest version from master OSVR-Unreal branch) …
-
Our team have been playing with OSVR-Unreal integration for 2 days, and encountered an significant issue where the rendered stereo images do not align in our HMD, the same object in left eye and right…
-
第八期 -> @swaylq