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[`glslang`](https://github.com/KhronosGroup/glslang) is an important piece of software for game engines using vulkan, but I haven't found a build2 package for it yet.
I'm currently making the packa…
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I am working with carla-0.9.15 on a 4*RTX3090 workstation, after the document https://carla.readthedocs.io/en/latest/adv_multigpu
Here is my steps:
1) start primary server: `bash CarlaUE4.sh…
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### Tested versions
- Reproducible in Godot 4.2.2-stable, 4.2.0, 4.0-stable, 4.0.rc1
### System information
Mac air m1 - Godot v4.2.2.stable.official [15073afe3] - Vulkan (Forward+)
### Issue …
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### Godot version
https://github.com/godotengine/godot/tree/4ab8fb809396fa38ba929fec97cfcb7193f1c44d
### godot-cpp version
https://github.com/godotengine/godot-cpp/tree/99926d8e2027f6bfdc66e3…
fire updated
2 months ago
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Remaining work is now tracked by this label:
[![GitHub Issues or Pull Requests by label](https://img.shields.io/github/issues/flutter/flutter/e%3A%20buildmoot)](https://github.com/flutter/flutter/…
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# Implementing DearImgui to a Vulkan engine - Vulkan Guide
Practical guide to vulkan graphics programming
[https://www.vkguide.dev/docs/extra-chapter/implementing_imgui/](https://www.vkguide.dev/doc…
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### Tested versions
- Reproducible in 4.3.rc3
- Not reproducible in 4.2 stable
### System information
Windows 11 - Godot Engine v4.3.rc3.official - Vulkan(Forward+)
### Issue descriptio…
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## Use case
Debugging issues creating a Vulkan device (particularly on Fuchsia) or usage errors when doing vkCreateInstance.
## Proposal
The engine should chain a VkDebugReportCallbackCreateI…
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# Implement Mesh Shading
## Objective
Refactor our current rendering pipeline to use mesh shaders, replacing the traditional vertex-fragment pipeline for improved performance and flexibility in ge…
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Hello I’m learning vulkan and want to create a custom title bar, so I used SDL_WINDOW_BORDERLESS to remove decorations but then resizing got super glitchy i.e. image not updating for seconds I don’t t…