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### Describe the desired feature
The "enemy unit sighted" message and the subsequent freeze of the unit involved is extremly annoying. The units move has to be remade and any attacks have to be remad…
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Every single one of the music tracks included in core Wesnoth is amazing. In fact, I dare say that we have too many generic music tracks at this point and hardly anything exclusive to individual campa…
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Cores allow to come up with an own WML tree. There are some things which the games assumes to exist, but doesn't have to, and segfaults:
- [ ] not having a single era and entering MP (not having ca…
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The addon that i am maintaining, "World conquest II" is an mp campaign with 5 scenarios and can be played in different difficulties. Those do no use the standard wesnoth difficulty feature but are ra…
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### Describe the desired feature
It would be nice if man page and --help output would be more in sync.
For example --help output has no useful argument names. (Now it has one after 4a9acd6)
So …
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```
It's better to build a windows version so we can debug in Visual Studio 2008
```
Original issue reported on code.google.com by `d.boy...@gmail.com` on 28 Oct 2009 at 8:00
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Before I forget about this:
RBY era has always given two messages now -- one of them tells you the name of the map pool and the map set which are stored in variables, and one of them issues a warning…
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### Game and System Information
Wesnoth v1.16.8,
compiled from source,
on Linux.
### Description of the bug
I am playing the campaign where we have like 200 scenarios, legend of the
invinc…
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#6155 highlights that the way the dialogue of a potential ally is handled is not good. Basically it appears in many cases strings are printed in quadruplicate to accommodate the four different potenti…
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Wesnoth is a great game and we all love it. But there are things that could be better.
With Haldric, we have the opportunity to address these weaknesses right from the get go.
1. Mainline Campaign…