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Hey, I'm writing this post about implementing some functions/quality of life changes on mobile and about iOS version.
I'm usually playing WOG. As you know, there are commanders, and each commander ha…
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4/22/2024
# Progress
The goal this week was to make the towers functional so the tower defense aspect of the game would be complete.
# Slowdowns
While our engineering team had completed the models…
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### Describe the project you are working on
A Pokemon Ranger-like game where the player leaves a trail behind to encircle enemies. The trail is destroyed/damaged if enemies collide with it.
### Desc…
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### Info Status Enhancements:
- [ ] - Body Count: Display the number of defeated enemies.
- [ ] - Enemy Count: Show the current number of active enemies in the game.
- [ ] - Object Scan: Feature …
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A lot of the time on this map I will use the elevator and end up with the elevator thing above me because I had to hop off to get loot because of the fact that you cant interact with things while you …
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In stealth mode, you'll be roaming a level looking for hostages. But how do you know where to look? Are there any environmental clues that point to hostage locations? What tools or gadgets does the pl…
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When playing Sarven Shepherd and Bookkeeper the game freezes and I get an "infinite loop" error.
In both cases the play freezes mid-animation until the loop detection error kicks in.
Video of the bug …
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## Definition of done
- [ ] Enemies should detect the player within a certain distance
- [ ] Enemies should find the shortest path to the player
- [ ] Enemies should move towards the player
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### **Acceptance Criteria**
- [x] Enemies will die immediately if they got shoot from player
### **Implementation Tasks**
- [x] Player Can shoot to eliminate the enemies
- [ ] Enemies can shoot…
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