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I tried using the avoidance for agents (customers) but they just always get stuck either in a product or a basket. I think the solution is to construct a custom navigation mesh procedurally each time …
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### For?
S&Box
### What can't you do?
I'm unable to build a world out of ModelRenderers and ModelColliders while using a Navmesh. I can seemingly only use the Map Instance component when using a Na…
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linker fails building libcarla.obj in make PythonAPI
what could be the reason?
where to show for those unresolved external symbols???
Platform: Windows 10
VS 2017
python 3.7.9 64bit
carla:…
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### Godot version
v4.2.stable.official [46dc27791]
### System information
Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Mobile) - dedicated Radeon RX Vega (Advanced Micro Devices, Inc.; 31…
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Currently, there is no way to get the "index" of a group. That is, given two elements in the disjoint sets, there is no way to give an ambiguous index to the whole group. Of course internally, we know…
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インストールと実行方法を記録する
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A thread to discuss general UX issues with the main menu.
List of concepts:
* tacotexmex: https://github.com/minetest/minetest/issues/6733#issuecomment-504671122
* Freeminer, v-tabs: https://…
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### Godot version
v4.2-beta3
### System information
Godot v4.2.beta3 - Windows 10.0.22621 - Vulkan (Forward+) - integrated AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 30.0.13044.14002) -…
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### Before proceeding, is there an existing issue or discussion for this?
- [X] I have done a search for similar [issues](.?q=type%3Aissue) and [discussions](https://github.com/open-rmf/rmf/discuss…
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### Godot version
4.0 dev (d9f8cad)
### System information
Windows 10
### Issue description
The new `child_exited_tree` signal should fire once a child has exited the tree, but it fires too early…