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As an experienced gamer, I have played multiple platforming games and want a 3D platformer I play to have some advanced movement techniques I can execute so that the game will distinguish itself from …
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Usecase: Have a shiny 3D Scene and have a Webpage PopUp Windwo in that scene to load a web ressource. This web-ressource contains links to other subpages on the same server and on other servers. When …
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Hi @PetrKryslUCSD
I had come across both `FinEtools` and `ElFel` and wanted to get an understanding of what are the potential use cases for each?
For instance, `FinEtools` seems to be more mat…
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### Report
Greetings,
We are running some lnp test with KEDA scaledobjects, we created 1500 namespaces with deployments and scaledobjects, each scaledobjects includes 4 prometheus triggers + 1 cro…
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**Describe the project you are working on:**
3d sokoban-like with twisty puzzle mechanics
**Describe the problem or limitation you are having in your project:**
I keep using making my own PI/…
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**Describe the problem or limitation you are having in your project:**
Usually the rendering is much faster than the physics frames and 144hz monitors are cheap enough to be a standard device for ga…
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### Describe the content or mechanics you are proposing.
[New Faction]
Have not yet thought of a name yet.
A highly advanced faction that was recently defeated by the Erekirs that greeted you…
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### Is your feature request related to a problem? Please describe.
I received my new TronXY X5SA-PRO with PRO-2E upgrade (dual extruder to one nozzle)
I tried to compile Marlin for it but realized…
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**Submitting author:** @nasserma (Nasser Mohieddin Abukhdeir)
**Repository:** https://github.com/uw-comphys/opencmp
**Branch with paper.md** (empty if default branch): publications
**Version:** v1.0.0…
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Currently, the engine has two fixed player resources: HP and MP. I think it would be a good idea to add some flexibility here. HP is pretty standard, but MP might not fit the theme of many games. Inst…