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# Hero Description
Danthy is a human who hunts demons and takes his weapons. He has a protection crystal, and a revolver that turns into a sword.
## Concept Art
- Model
![Model](https://u…
Dxnjo updated
4 years ago
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Today there exists an event [deviceorientationabsolute](https://developer.mozilla.org/en-US/docs/Web/API/Window/deviceorientationabsolute_event) that can be used to register to device orientation even…
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# Changes to be in v1.3.25 #
## New Features and QoL Improvements ##
- [ ] Display shop timer in shop UI so user's can tell when the shop is about to refresh.
- [ ] The current item selected …
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##### Brief Description
OS: Linux Mint MATE 19.1 64 bit
qTox version: 1.16.3 (Appimage)
Commit hash: 8eed684 (also happens on the master version)
toxcore: 0.2.3/0.2.9
Qt: 5.7.1
Reproducible:…
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```
What steps will reproduce the problem?
1. n/a
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide a…
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```
What steps will reproduce the problem?
1. n/a
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide a…
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Having types associated to onesies and monsters.
Affects damage output.
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Ok so basically depending on the situation the depth buffer access works one of 2* ways:
1. Only the weapon hand is in the depth buffer (during gameplay)
2. everything is in the depth buffer except …
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Simple ent that spits out a (client side? effect?) casing when a linked weapon is fired, based on type/size. Can have options for casing velocity, lifetime, max casings.
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TLoU (BCES01585) title using SPU for a lot of additional workload from RSX and do important drawing stuff (MLAA, DoF, Film Grain, Color balance, e.t.c.)
And this particular issue with alpha testing o…