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This is a very specific issue, to be treated with low priority. Also, I'm currently still in the process of exploring and experimenting, so the error might be on my side - if I find out what's wrong, …
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While loading any glb file using LoadGLBAsync I do get this error.
`Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 9360, VertexCount: 1679`
It is frus…
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After looking a bit more at the VRM format, it looks like it might not be *too* hard to get an initial implementation going.
It looks like it is just a glb file with additional metadata. (The spec sa…
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I have glb files I'm trying to load through a URL or Streaming assets both ways work on windows and on the Unity editor problem is on the oculus build the oculus tries loading it then destroys both th…
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im using v1.5.8 and i have problem when i open the glb file everything is good , but the eyes with black material .
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We must validate our generated JSON against the schema definition.
This must work on raw JSON files as well as the GLB binary files.
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The attached archive contains a tileset with three contents:
- `Box.glb` is just the "Box" glTF sample model
- `boxScaled.i3dm` is an I3DM that contains a version of the box that scaled by a facto…
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Match the shape of the passed object on the app
EG
```
preload: {
crate: "/crate.gif"
}
```
=>
```
app.crate - texture
```
OR
```
preload: {
textures: {
crate: "/cra…
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ボトルネックを計測する
- `13104_shinjuku-ku_city_2023_citygml_1_op/udx/bldg/53394525_bldg_6697_op.gml`
- `3dtiles_textured/16/58198/9887_bldg_Building.glb`
- 2.9MB
- Check the size of all the textu…
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