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Right now, our commands construct a linear chain of pipes. It would be nice if we could do arbitrary DAGs, something along the lines of:
```ocaml
val split : cmd -> cmd * cmd
(** [split] a comman…
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Given the popularity of Numba for Monte Carlo, we might want to consider using a faster MT implementation than NumPy, since we have to put an implementation into Numba anyway.
Julia uses this: http…
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Currently, we do this:
* VIA#1 (NMI):
* All GPIOs are in use by internal hardware.
* Timer 1 is used by the entropy driver (free running $ffff->$0000).
* Timer 2 is used by the Serial …
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### Is your feature request related to a problem? Please describe.
[biteopt](https://github.com/avaneev/biteopt) is an actively maintained and according to recent [benchmarks ](http://infinity77.net/…
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Hi all,
I'm trying to port the example `woff2` fuzzer to `bazel`. I have prepared the project so I can run simple tests but when I try to mimic the original `LibFuzzer` entry point I get an error.
…
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Currently, `util/Random.cpp` contains two harmful functions:
void Seed(unsigned int seed)
void ClockSeed()
Seeding should *always* be done for the full state of the object (not just 32 …
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Hi there! Thanks for your hints on YouTube I got the game installing, but trying to import the environment I got this error.
I for gym installed as gymansium.
Command:
```
import retro
env =…
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When `jax.config.update('jax_default_prng_impl', 'unsafe_rbg')`, the value returned by jax.random.key(N) will (effectively) be a `UInt32[4]` (it's actually a scalar-shaped array with `dtype("")`). Thi…
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At least some of the functions that use randomness, such as `sample`, indirectly use Clojure's built-in `rand` function. It appears that the random number generator for `rand` can't be reseeded, so t…
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I read from the guide [here](https://e-sh4rk.github.io/EmeraldACE_web/doc/PRNG_stall_guide.pdf) that the Rock Smash case for the "Freeze PRNG" code isn't supported yet in the seed calculator. Would it…